Double Bounce
Two see-through circles sit on top of each other. One swells as the other shrinks, then they swap, like a soft heartbeat. Size it with font-size and colour it with color.
How to use it
- Paste the snippet just before
</head>. - Add an empty
<div data-double-bounce>where the loader should appear.
Options
Add any of these attributes to the same element.
data-speed | Time for one full grow and shrink. Default 2000 ms. |
data-colors | Two comma-separated colours, one per circle. |
data-opacity | How solid the circles are, from 0.1 to 1. Default 0.6. |
It only moves while it’s on screen. With reduced motion it shows one big and one small circle.
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/bundles/anime.umd.min.js"></script>
<script>
(function () {
// Double Bounce: two see-through circles sit on top of each other; one
// swells as the other shrinks, then they swap, like a soft heartbeat.
// Sized with font-size, coloured with color.
// It only moves while it's on screen.
// Usage: <div data-double-bounce aria-label="Loading"></div>
// Optional: data-speed (ms for one full grow-and-shrink, default 2000),
// data-colors (two comma-separated colours, one per circle),
// data-opacity (how see-through the circles are, default 0.6).
var DEFAULTS = { speed: 2000, opacity: 0.6 };
var css =
'.dbb{position:relative;display:inline-block;width:2em;height:2em}' +
'.dbb-c{position:absolute;inset:0;border-radius:50%;background:currentColor}';
var style = document.createElement('style');
style.textContent = css;
document.head.appendChild(style);
function reduced() { return window.matchMedia('(prefers-reduced-motion: reduce)').matches; }
function build(el) {
var d = el.dataset;
var colors = d.colors ? d.colors.split(',') : [];
var op = Math.max(0.1, Math.min(1, +d.opacity || DEFAULTS.opacity));
el.classList.add('dbb');
el.setAttribute('role', 'progressbar');
if (!el.getAttribute('aria-label')) el.setAttribute('aria-label', 'Loading');
el.textContent = '';
var circles = [];
for (var i = 0; i < 2; i++) {
var c = document.createElement('span');
c.className = 'dbb-c';
c.style.opacity = op;
if (colors[i]) c.style.background = colors[i].trim();
c.setAttribute('aria-hidden', 'true');
el.appendChild(c);
circles.push(c);
}
if (reduced()) {
anime.utils.set(circles[0], { scale: 1 });
anime.utils.set(circles[1], { scale: 0.55 });
return null;
}
var half = (+d.speed || DEFAULTS.speed) / 2;
return circles.map(function (c, i) {
anime.utils.set(c, { scale: 0 });
var a = anime.animate(c, {
scale: [
{ to: 1, duration: half, ease: 'inOut(2)' },
{ to: 0, duration: half, ease: 'inOut(2)' }
],
loop: true,
autoplay: false
});
// The second circle runs half a beat behind: big when the first is small.
if (i) a.seek(half);
return a;
});
}
function init() {
document.querySelectorAll('[data-double-bounce]').forEach(function (el) {
if (el._dbb) return;
el._dbb = true;
var anims = build(el);
if (!anims) return;
new IntersectionObserver(function (entries) {
anims.forEach(function (a) { entries[0].isIntersecting ? a.play() : a.pause(); });
}).observe(el);
});
}
if (document.readyState === 'loading') document.addEventListener('DOMContentLoaded', init);
else init();
})();
</script><div data-double-bounce style="font-size: 24px; color: #6a0dad"></div>