Neon Flicker
Glowing text stutters on like a neon tube warming up, with one faulty letter that takes a beat longer to catch. Loop it and the sign hums, and every so often a letter buzzes.
Late night
How to use it
- Paste the snippet just before
</head>. - Add
data-neon-flickerto a heading on a dark background.
Options
Add any of these attributes to the same element.
data-color | The tube’s glow. Default #ff4fd8. |
data-loop | Keep humming once lit, with a letter buzzing every few seconds. |
data-delay | Wait before switching on. Default 0 ms. |
Neon needs the dark: on a light background the glow disappears. Rounded, heavy fonts look most like real tubes.
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/bundles/anime.umd.min.js"></script>
<script>
(function () {
// Neon Flicker: glowing text stutters on like a neon tube warming up, with
// one faulty letter that takes a little longer to catch. Loop it and the
// sign hums and buzzes now and then, as real ones do.
// Usage: <h1 data-neon-flicker>Open late</h1> (on a dark background)
// Optional: data-color (the tube's glow; default #ff4fd8), data-loop (hum,
// with a letter buzzing every few seconds), data-delay (ms before switching
// on).
var DEFAULTS = { color: '#ff4fd8', delay: 0 };
// When the whole sign switches on (true) and off (false), in ms.
var STARTUP = [[0, true], [70, false], [260, true], [310, false], [380, true], [430, false], [700, true]];
var css =
'.nfl{--nfl-glow:1;color:#fff;text-shadow:0 0 0.03em #fff,0 0 calc(var(--nfl-glow)*0.1em) var(--nfl-c),' +
'0 0 calc(var(--nfl-glow)*0.28em) var(--nfl-c),0 0 calc(var(--nfl-glow)*0.7em) var(--nfl-c)}' +
'.nfl-word{white-space:nowrap}' +
// An unlit tube: dim glass in the tube's colour, no glow.
'.nfl-off{color:var(--nfl-c);opacity:0.2;text-shadow:none}';
var style = document.createElement('style');
style.textContent = css;
document.head.appendChild(style);
function split(el) {
var text = el.textContent.replace(/\s+/g, ' ').trim();
el.setAttribute('aria-label', text);
el.textContent = '';
var chars = [];
text.split(' ').forEach(function (w, i) {
if (i) el.appendChild(document.createTextNode(' '));
var word = document.createElement('span');
word.className = 'nfl-word';
word.setAttribute('aria-hidden', 'true');
Array.from(w).forEach(function (c) {
var s = document.createElement('span');
s.textContent = c;
word.appendChild(s);
chars.push(s);
});
el.appendChild(word);
});
return chars;
}
function light(chars, on) {
chars.forEach(function (c) { c.classList.toggle('nfl-off', !on); });
}
// A few quick off/on blinks, starting at `at` ms into the timeline.
function buzz(tl, chars, at, count) {
for (var i = 0; i < count; i++) {
tl.call(function () { light(chars, false); }, at + i * 110)
.call(function () { light(chars, true); }, at + i * 110 + anime.utils.random(30, 70));
}
return tl;
}
function play(el, chars) {
var d = el.dataset;
var loop = d.loop !== undefined && d.loop !== 'false';
var faulty = [chars[anime.utils.random(0, chars.length - 1)]];
var rest = chars.filter(function (c) { return c !== faulty[0]; });
var tl = anime.createTimeline({ delay: +d.delay || DEFAULTS.delay });
STARTUP.forEach(function (step) {
tl.call(function () { light(chars, step[1]); }, step[0]);
});
// The faulty letter misses the last switch-on and catches up after a beat.
tl.call(function () { light(rest, true); light(faulty, false); }, 700);
buzz(tl, faulty, 1050, 3).call(function () { light(faulty, true); }, 1500);
// The glow blooms out as the gas warms up.
tl.add(el, { '--nfl-glow': [0.35, 1], duration: 1400, ease: 'out(3)' }, 700);
if (loop) tl.call(function () { hum(el, chars); }, 2100);
}
// Looping: the glow breathes slightly and, every few seconds, a letter (or
// now and then the whole sign) buzzes.
// Rests while off screen, to save battery.
function hum(el, chars) {
var visible = true;
var glow = anime.animate(el, { '--nfl-glow': 0.8, duration: 1600, ease: 'inOutSine', loop: true, alternate: true });
new IntersectionObserver(function (entries) {
visible = entries[0].isIntersecting;
if (visible) glow.play(); else glow.pause();
}).observe(el);
(function next() {
setTimeout(function () {
if (!visible) return next();
var whole = Math.random() < 0.25;
var who = whole ? chars : [chars[anime.utils.random(0, chars.length - 1)]];
buzz(anime.createTimeline(), who, 0, anime.utils.random(2, 4))
.call(function () { light(who, true); next(); }, 600);
}, anime.utils.random(1800, 4200));
})();
}
function init() {
var io = new IntersectionObserver(function (entries) {
entries.forEach(function (e) {
if (!e.isIntersecting) return;
io.unobserve(e.target);
play(e.target, e.target._nfl);
});
}, { threshold: 0.4 });
document.querySelectorAll('[data-neon-flicker]').forEach(function (el) {
if (el._nfl) return;
el.classList.add('nfl');
el.style.setProperty('--nfl-c', el.dataset.color || DEFAULTS.color);
var chars = (el._nfl = split(el));
// Reduced motion: the sign is simply on.
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return;
light(chars, false);
io.observe(el);
});
}
if (document.readyState === 'loading') document.addEventListener('DOMContentLoaded', init);
else init();
})();
</script><section style="background: #06061a">
<h1 data-neon-flicker data-loop>Open late</h1>
</section>